WebbMakes the collision detection system ignore all collisions between collider1 and collider2. This is useful, say, for preventing projectiles from colliding with the object that fires … Webb23 mars 2024 · The Collision Matrix should rather be read as "Interaction Matrix" and IgnoreLayerCollision rather as "Ignore Layer Interaction". You rather want to enable …
Using Layer Masks to Ignore Collisions in Unity - Medium
Webb21 apr. 2024 · If you want to use Physics2D.IgnoreLayerCollision then just turn-off the 'UseColliderMask' option. If you want to control layer collisions per-effector then turn-on the 'UseColliderMask' option and modify the effector mask when you need to ignore a layer. MelvMay, Nov 11, 2015 #8 hawken Joined: Aug 22, 2013 Posts: 807 Webbsegfaultonline1 • 6 yr. ago. Use layers for collision types not tags, and then, Options: Do some weird double collider on the player. One that collides with the enemy layer and one for items. Disable the enemy one on hit. Using your own controller based on ridgidboy + raycasting, ignore the enemy layer in your raycasts when 'invincible' (my vote) thermopro tp157w hygrometer
c# - How do I make Physics2D.IgnoreLayerCollision only ignore …
Webb31 aug. 2015 · I am having trouble with the below code, despite the Layer Collision Matrix saying that the layers should not collide (even when set manually), objects marked with layers 8 still collide with objects from layer 11. Is there a fix/alternative for making objects from different layers not collide. Webb4 aug. 2024 · Physics2D.IgnoreCollision (GetComponent (), missile.GetComponent ()); } However, it doesn't seem to ignore the collision. Here's a video of what happens: Unity 20240206 Missile Collides with Player Watch on Is this as expected? Do I not understand what IgnoreCollision is supposed to do? How … Webb29 mars 2024 · Physics2D.IgnoreLayerCollision (PlayerLayer, BulletLayer, true); Or go to Edit > Project Settings > Physics 2D and choose which layers collide with each other there: You would probably want to add your own custom layers for Player and Bullets. Share Improve this answer Follow edited Mar 29, 2024 at 13:33 answered Mar 29, 2024 at 13:19 thermopro tp 16